#include "antistd.h"#include "antiutil.h"#include "texture.h"#include "camera.h"#include "frontend.h"#include "input.h"#include "antiglobals.h"#include "md2.h"Include dependency graph for antigone.h:

This graph shows which files directly or indirectly include this file:

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Functions | |
| void | aeInit () |
| void | aeInitGL () |
| void | aeExit () |
| void | aeMainLoop () |
| void | aeSetCamera (aeCamera *) |
| void | aePreRender () |
| void | aeSetPreRenderCallback (void(*)(void), int) |
| void | aeRender () |
| void | aeSetRenderCallback (void(*)(void), int) |
Variables | |
| void(*) | __aePreRenderCallback (void) |
| int | __aeOverridePreRender |
| void(*) | __aeRenderCallback (void) |
| int | __aeOverrideRender |
| void aeExit | ( | ) |
| void aeInit | ( | ) |
| void aeInitGL | ( | ) |
| void aeMainLoop | ( | ) |
| void aePreRender | ( | ) |
| void aeRender | ( | ) |
| void aeSetCamera | ( | aeCamera * | ) |
| void aeSetPreRenderCallback | ( | void(*)(void) | , | |
| int | ||||
| ) |
| void aeSetRenderCallback | ( | void(*)(void) | , | |
| int | ||||
| ) |
| void(*) __aePreRenderCallback(void) |
| void(*) __aeRenderCallback(void) |
1.4.7