#include "antistd.h"
#include "antiglobals.h"
#include "texture.h"
Include dependency graph for particle.h:
This graph shows which files directly or indirectly include this file:
Data Structures | |
struct | aeParticle |
struct | aeParticleEmitter |
Functions | |
aeParticleEmitter * | aeCreateParticleEmitter (void) |
void | aeDestroyParticleEmitter (aeParticleEmitter *) |
void | aeRenderParticles (aeParticleEmitter *) |
void | __aeDestroyParticle (aeParticleEmitter *, aeParticle *) |
|
|
|
|
|
|
|
glDisable(GL_DEPTH_TEST); |