#include "antigone.h"#include "particle.h"Include dependency graph for gallery.c:

Defines | |
| #define | SPEED 0.5*aeDeltaTime |
Functions | |
| void | loadModels () |
| void | loadRoom () |
| void | loadParticles () |
| void | renderModels () |
| void | renderRoom () |
| void | renderParticles () |
| void | reshape (int x, int y) |
| void | velocity (vec3 *v) |
| void | acceleration (vec3 *v) |
| void | renderScreen () |
| void | render () |
| void | mousemove (int x, int y) |
| void | keyboard (byte *k) |
| int | main () |
Variables | |
| aeCamera | cam |
| aeMD2 | md2 |
| aeMD2 | md22 |
| int | md2f1 |
| int | md2f2 |
| float | md2iv |
| aeMD2 | desk |
| aeMD2 | screen |
| aeTexture * | walltex |
| aeTexture * | ceiltex |
| aeTexture * | floortex |
| aeTexture * | screentex |
| aeParticleEmitter * | emitter |
| #define SPEED 0.5*aeDeltaTime |
| void acceleration | ( | vec3 * | v | ) |
| void keyboard | ( | byte * | k | ) |
| void loadModels | ( | ) |
| void loadParticles | ( | ) |
| void loadRoom | ( | ) |
| int main | ( | ) |
| void mousemove | ( | int | x, | |
| int | y | |||
| ) |
| void render | ( | ) |
| void renderModels | ( | ) |
| void renderParticles | ( | ) |
| void renderRoom | ( | ) |
| void renderScreen | ( | ) |
| void reshape | ( | int | x, | |
| int | y | |||
| ) |
| void velocity | ( | vec3 * | v | ) |
| int md2f1 |
| int md2f2 |
| float md2iv |
1.4.7