#include <md2.h>
Collaboration diagram for aeMD2:

Public Attributes | |
| aeTexture ** | skins |
| int | numSkins |
| vec2 * | coords |
| int | numCoords |
| aeMD2Triangle * | tris |
| int | numTris |
| aeMD2Frame * | frames |
| int | numFrames |
| int | numVerts |
| int * | glcmds |
| int | numGLCmds |
| int* aeMD2::glcmds |
| int aeMD2::numCoords |
| int aeMD2::numFrames |
| int aeMD2::numGLCmds |
| int aeMD2::numSkins |
| int aeMD2::numTris |
| int aeMD2::numVerts |
1.4.7