#include "antistd.h"#include "texture.h"Include dependency graph for md2.h:

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Classes | |
| struct | aeMD2Header |
| struct | aeMD2Triangle |
| struct | aeMD2CompressedVertex |
| struct | aeMD2Vertex |
| struct | aeMD2Frame |
| struct | aeMD2GLCmd |
| struct | aeMD2 |
Functions | |
| void | aeLoadMD2 (aeMD2 *, const char *) |
| void | aeRenderMD2FrameNoGlcmds (aeMD2 *, int) |
| void | aeRenderMD2Frame (aeMD2 *, int) |
| void | aeRenderMD2Interpolated (aeMD2 *, int, int, float) |
| void aeLoadMD2 | ( | aeMD2 * | , | |
| const char * | ||||
| ) |
| void aeRenderMD2Frame | ( | aeMD2 * | , | |
| int | ||||
| ) |
| void aeRenderMD2FrameNoGlcmds | ( | aeMD2 * | , | |
| int | ||||
| ) |
| void aeRenderMD2Interpolated | ( | aeMD2 * | , | |
| int | , | |||
| int | , | |||
| float | ||||
| ) |
1.4.7