#include "antistd.h"
#include "texture.h"
Include dependency graph for md2.h:
This graph shows which files directly or indirectly include this file:
Go to the source code of this file.
Classes | |
struct | aeMD2Header |
struct | aeMD2Triangle |
struct | aeMD2CompressedVertex |
struct | aeMD2Vertex |
struct | aeMD2Frame |
struct | aeMD2GLCmd |
struct | aeMD2 |
Functions | |
void | aeLoadMD2 (aeMD2 *, const char *) |
void | aeRenderMD2FrameNoGlcmds (aeMD2 *, int) |
void | aeRenderMD2Frame (aeMD2 *, int) |
void | aeRenderMD2Interpolated (aeMD2 *, int, int, float) |
void aeLoadMD2 | ( | aeMD2 * | , | |
const char * | ||||
) |
void aeRenderMD2Frame | ( | aeMD2 * | , | |
int | ||||
) |
void aeRenderMD2FrameNoGlcmds | ( | aeMD2 * | , | |
int | ||||
) |
void aeRenderMD2Interpolated | ( | aeMD2 * | , | |
int | , | |||
int | , | |||
float | ||||
) |