input.h File Reference

#include "antistd.h"

Include dependency graph for input.h:

This graph shows which files directly or indirectly include this file:


Defines

#define _ANTI_INPUT

Functions

void aeInitInput ()
void aeKeyboard (byte *)
void aeMouse (int, int, byte)
void aeResize (int, int)
void aeSetKeyboardCallback (void(*)(byte *), int)
void aeSetMouseCallback (void(*)(int, int, byte), int)
void aeSetResizeCallback (void(*)(int, int), int)
void aeSetKeyDownCallback (void(*)(int))
void aeSetKeyUpCallback (void(*)(int))
void aeSetKeyPressCallback (void(*)(int))
void aeSetMouseMoveCallback (void(*)(int, int))
void aeSetMouseMoveRelCallback (void(*)(int, int))
void aeSetMouseDownCallback (void(*)(int, int, byte))
void aeSetMouseUpCallback (void(*)(int, int, byte))
void aeSetMouseClickCallback (void(*)(int, int, byte))

Variables

void(* __aeKeyboardCallback )(byte *)
void(* __aeMouseCallback )(int, int, byte)
void(* __aeResizeCallback )(int, int)
void(* __aeKeyDownCallback )(int)
void(* __aeKeyUpCallback )(int)
void(* __aeKeyPressCallback )(int)
ushort __aeKeysPrev [322]
uint __aeKeysSince [322]
void(* __aeMouseMoveCallback )(int, int)
void(* __aeMouseMoveRelCallback )(int, int)
void(* __aeMouseDownCallback )(int, int, byte)
void(* __aeMouseUpCallback )(int, int, byte)
void(* __aeMouseClickCallback )(int, int, byte)
ushort __aeMousePrevX
ushort __aeMousePrevY
byte __aeMousePrevB [3]
uint __aeMouseSince [3]
uint __aeScreenWidth
uint __aeScreenHeight
float __aeScreenAspect
int __aeOverrideKeyboard
int __aeOverrideMouse
int __aeOverrideResize

Define Documentation

#define _ANTI_INPUT
 


Function Documentation

void aeInitInput  ) 
 

void aeKeyboard byte  ) 
 

void aeMouse int  ,
int  ,
byte 
 

void aeResize int  ,
int 
 

void aeSetKeyboardCallback void(*)(byte *)  ,
int 
 

void aeSetKeyDownCallback void(*)(int)   ) 
 

void aeSetKeyPressCallback void(*)(int)   ) 
 

void aeSetKeyUpCallback void(*)(int)   ) 
 

void aeSetMouseCallback void(*)(int, int, byte ,
int 
 

void aeSetMouseClickCallback void(*)(int, int, byte  ) 
 

void aeSetMouseDownCallback void(*)(int, int, byte  ) 
 

void aeSetMouseMoveCallback void(*)(int, int)   ) 
 

void aeSetMouseMoveRelCallback void(*)(int, int)   ) 
 

void aeSetMouseUpCallback void(*)(int, int, byte  ) 
 

void aeSetResizeCallback void(*)(int, int)  ,
int 
 


Variable Documentation

void(* __aeKeyboardCallback)(byte *)
 

void(* __aeKeyDownCallback)(int)
 

void(* __aeKeyPressCallback)(int)
 

ushort __aeKeysPrev[322]
 

uint __aeKeysSince[322]
 

void(* __aeKeyUpCallback)(int)
 

void(* __aeMouseCallback)(int, int, byte)
 

void(* __aeMouseClickCallback)(int, int, byte)
 

void(* __aeMouseDownCallback)(int, int, byte)
 

void(* __aeMouseMoveCallback)(int, int)
 

void(* __aeMouseMoveRelCallback)(int, int)
 

byte __aeMousePrevB[3]
 

ushort __aeMousePrevX
 

ushort __aeMousePrevY
 

uint __aeMouseSince[3]
 

void(* __aeMouseUpCallback)(int, int, byte)
 

int __aeOverrideKeyboard
 

int __aeOverrideMouse
 

int __aeOverrideResize
 

void(* __aeResizeCallback)(int, int)
 

float __aeScreenAspect
 

uint __aeScreenHeight
 

uint __aeScreenWidth
 


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