#include <md2.h>
Collaboration diagram for aeMD2:

Data Fields | |
| aeTexture ** | skins | 
| int | numSkins | 
| vec2 * | coords | 
| int | numCoords | 
| aeMD2Triangle * | tris | 
| int | numTris | 
| aeMD2Frame * | frames | 
| int | numFrames | 
| int | numVerts | 
| int * | glcmds | 
| int | numGLCmds | 
| int aeMD2::numSkins | 
| int aeMD2::numCoords | 
| int aeMD2::numTris | 
| int aeMD2::numFrames | 
| int aeMD2::numVerts | 
| int* aeMD2::glcmds | 
| int aeMD2::numGLCmds | 
 1.5.1