rotation.h File Reference

#include "antistd.h"

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Data Structures

struct  aeEuler
struct  aeAxisAngle

Functions

void aeQuatToAxisAngle (quat, aeAxisAngle *)
void aeQuatToEuler (quat, aeEuler *)
void aeQuatToMat33 (quat, mat33)
void aeAxisAngleToQuat (aeAxisAngle *, quat)
void aeAxisAngleToEuler (aeAxisAngle *, aeEuler *)
void aeAxisAngleToMat33 (aeAxisAngle *, mat33)
void aeEulerToQuat (aeEuler *, quat)
void aeEulerToAxisAngle (aeEuler *, aeAxisAngle *)
void aeEulerToMat33 (aeEuler *, mat33)
void aeMat33ToQuat (mat33, quat)
void aeMat33ToEuler (mat33, aeEuler *)
void aeMat33ToAxisAngle (mat33, aeAxisAngle *)

Function Documentation

void aeAxisAngleToEuler ( aeAxisAngle ,
aeEuler  
)

void aeAxisAngleToMat33 ( aeAxisAngle ,
mat33   
)

void aeAxisAngleToQuat ( aeAxisAngle ,
quat   
)

void aeEulerToAxisAngle ( aeEuler ,
aeAxisAngle  
)

void aeEulerToMat33 ( aeEuler ,
mat33   
)

void aeEulerToQuat ( aeEuler ,
quat   
)

void aeMat33ToAxisAngle ( mat33  ,
aeAxisAngle  
)

void aeMat33ToEuler ( mat33  ,
aeEuler  
)

void aeMat33ToQuat ( mat33  ,
quat   
)

void aeQuatToAxisAngle ( quat  ,
aeAxisAngle  
)

void aeQuatToEuler ( quat  ,
aeEuler  
)

void aeQuatToMat33 ( quat  ,
mat33   
)


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