#include "antistd.h"
Include dependency graph for input.h:
This graph shows which files directly or indirectly include this file:
void aeInitInput | ( | ) |
void aeKeyboard | ( | byte * | ) |
void aeMouse | ( | int | , | |
int | , | |||
byte | ||||
) |
void aeResize | ( | int | , | |
int | ||||
) |
void aeSetKeyboardCallback | ( | void(*)(byte *) | , | |
int | ||||
) |
void aeSetKeyDownCallback | ( | void(*)(int) | ) |
void aeSetKeyPressCallback | ( | void(*)(int) | ) |
void aeSetKeyUpCallback | ( | void(*)(int) | ) |
void aeSetMouseCallback | ( | void(*)(int, int, byte) | , | |
int | ||||
) |
void aeSetMouseClickCallback | ( | void(*)(int, int, byte) | ) |
void aeSetMouseDownCallback | ( | void(*)(int, int, byte) | ) |
void aeSetMouseMoveCallback | ( | void(*)(int, int) | ) |
void aeSetMouseMoveRelCallback | ( | void(*)(int, int) | ) |
void aeSetMouseUpCallback | ( | void(*)(int, int, byte) | ) |
void aeSetResizeCallback | ( | void(*)(int, int) | , | |
int | ||||
) |
void(*) __aeKeyboardCallback(byte *) |
void(*) __aeKeyDownCallback(int) |
void(*) __aeKeyPressCallback(int) |
ushort __aeKeysPrev[322] |
uint __aeKeysSince[322] |
void(*) __aeKeyUpCallback(int) |
void(*) __aeMouseCallback(int, int, byte) |
void(*) __aeMouseClickCallback(int, int, byte) |
void(*) __aeMouseDownCallback(int, int, byte) |
void(*) __aeMouseMoveCallback(int, int) |
void(*) __aeMouseMoveRelCallback(int, int) |
void(*) __aeMouseUpCallback(int, int, byte) |
void(*) __aeResizeCallback(int, int) |
float __aeScreenAspect |