#include "collision.h"
#include "antiglobals.h"
Include dependency graph for collision.c:
Functions | |
int | aeAABBTreeNodeCollision (aeAABBTreeNode *a, aeAABBTreeNode *b) |
int | aeLinePlaneIntersection (vec3 l1, vec3 l2, plane p, vec3 rv) |
int | aeLineTriIntersection (vec3 l1, vec3 l2, vec3 t1, vec3 t2, vec3 t3, vec3 rv) |
int | aeLinePolyIntersection (vec3 l1, vec3 l2, vec3 *verts, uint pts, vec3 rv) |
int | aeLineSegPlaneIntersection (vec3 l1, vec3 l2, plane p, vec3 rv) |
int | aeLineSegTriIntersection (vec3 l1, vec3 l2, vec3 t1, vec3 t2, vec3 t3, vec3 rv) |
int | aeLineSegPolyIntersection (vec3 l1, vec3 l2, vec3 *verts, uint pts, vec3 rv) |
int | aeSpherePlaneIntersection (vec3 c, float r, plane p, vec3 rv) |
int | aeSphereSphereIntersection (vec3 c1, float r1, vec3 c2, float r2, vec3 rv) |
int aeAABBTreeNodeCollision | ( | aeAABBTreeNode * | a, | |
aeAABBTreeNode * | b | |||
) |