#include "antistd.h"#include "liballoy/alloy.h"#include "libhemi/mesh.h"Include dependency graph for shadetree.h:

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Classes | |
| struct | aeRootNode |
| struct | aeShaderNode_s |
| struct | aeLightpropsNode_s |
| struct | aeMultitextureNode_s |
| struct | aePrimaryTextureNode_s |
Defines | |
| #define | __ANTI_SHADETREE_H_ |
Typedefs | |
| typedef aeShaderNode_s | aeShaderNode |
| typedef aeLightpropsNode_s | aeLightpropsNode |
| typedef aeMultitextureNode_s | aeMultitextureNode |
| typedef aePrimaryTextureNode_s | aePrimaryTextureNode |
Functions | |
| void | aeInsertObject (hemi_part_t *) |
| void | aeRemoveObject (hemi_part_t *) |
| void | aeTraverseTree (aeRootNode *) |
| void | __aeDoShaderNode (aeShaderNode *) |
| void | __aeDoLightpropsNode (aeLightpropsNode *) |
| void | __aeDoMultitextureNode (aeMultitextureNode *) |
| void | __aeDoPrimaryTextureNode (aePrimaryTextureNode *) |
| #define __ANTI_SHADETREE_H_ |
| typedef struct aeLightpropsNode_s aeLightpropsNode |
| typedef struct aeMultitextureNode_s aeMultitextureNode |
| typedef struct aePrimaryTextureNode_s aePrimaryTextureNode |
| typedef struct aeShaderNode_s aeShaderNode |
| void __aeDoLightpropsNode | ( | aeLightpropsNode * | ) |
| void __aeDoMultitextureNode | ( | aeMultitextureNode * | ) |
| void __aeDoPrimaryTextureNode | ( | aePrimaryTextureNode * | ) |
| void __aeDoShaderNode | ( | aeShaderNode * | ) |
| void aeInsertObject | ( | hemi_part_t * | ) |
| void aeRemoveObject | ( | hemi_part_t * | ) |
| void aeTraverseTree | ( | aeRootNode * | ) |
1.4.7