#include "hemi.h"
#include "md2.h"
#include "md3.h"
#include "md5.h"
#include "smd.h"
Include dependency graph for mesh.h:
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#define HEMI_VERSION 3 |
typedef struct hemi_action hemi_action_t |
typedef struct hemi_animparams hemi_animparams_t |
typedef struct hemi_attachment hemi_attachment_t |
typedef struct hemi_bone hemi_bone_t |
typedef struct hemi_buffer hemi_buffer_t |
typedef struct hemi_edge hemi_edge_t |
typedef struct hemi_face hemi_face_t |
typedef struct hemi_hdr hemi_hdr_t |
typedef struct hemi_mesh hemi_mesh_t |
typedef struct hemi_model hemi_model_t |
typedef struct hemi_opts hemi_opts_t |
typedef struct hemi_part hemi_part_t |
typedef struct hemi_svert hemi_svert_t |
typedef struct hemi_tag hemi_tag_t |
typedef struct hemi_weight hemi_weight_t |
void hemi_apply_tag | ( | hemi_mesh_t * | , | |
int | , | |||
int | , | |||
int | , | |||
float | ||||
) |
int hemi_convert_md2 | ( | hemi_md2_t * | , | |
hemi_mesh_t * | ||||
) |
int hemi_convert_md3 | ( | hemi_md3_t * | , | |
hemi_mesh_t * | ||||
) |
int hemi_convert_md5 | ( | hemi_md5_t * | , | |
hemi_mesh_t * | ||||
) |
int hemi_convert_smd | ( | hemi_smd_t * | , | |
hemi_mesh_t * | ||||
) |
void hemi_free_mesh | ( | hemi_mesh_t * | ) |
void hemi_initmesh | ( | hemi_mesh_t * | ) |
void hemi_load | ( | const char * | , | |
hemi_mesh_t * | ||||
) |
void hemi_render | ( | hemi_mesh_t * | ) |
void hemi_render_frame | ( | hemi_mesh_t * | , | |
int | ||||
) |
void hemi_render_interpolated | ( | hemi_mesh_t * | , | |
int | , | |||
int | , | |||
float | ||||
) |
void hemi_render_md5 | ( | hemi_md5_t * | , | |
int | ||||
) |
void hemi_render_skeletal | ( | hemi_mesh_t * | , | |
int | ||||
) |
void hemi_render_skeletal_interpolated | ( | hemi_mesh_t * | , | |
int | , | |||
int | , | |||
float | ||||
) |
void hemi_render_skeletal_optimized | ( | hemi_mesh_t * | , | |
int | ||||
) |
void hemi_render_skeletal_optimized_interpolated | ( | hemi_mesh_t * | , | |
int | , | |||
int | , | |||
float | ||||
) |
void hemi_save | ( | const char * | , | |
hemi_mesh_t * | ||||
) |