#include "antistd.h"
Include dependency graph for collision.h:
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Go to the source code of this file.
Classes | |
struct | aeAABBTreeNode |
Functions | |
int | aeAABBTreeNodeCollision (aeAABBTreeNode *, aeAABBTreeNode *) |
int | aeLinePlaneIntersection (vec3, vec3, plane, vec3) |
int | aeLineTriIntersection (vec3, vec3, vec3, vec3, vec3, vec3) |
int | aeLinePolyIntersection (vec3, vec3, vec3 *, uint, vec3) |
int | aeLineSegPlaneIntersection (vec3, vec3, plane, vec3) |
int | aeLineSegTriIntersection (vec3, vec3, vec3, vec3, vec3, vec3) |
int | aeLineSegPolyIntersection (vec3, vec3, vec3 *, uint, vec3) |
int | aeSpherePlaneIntersection (vec3, float, plane, vec3) |
int aeAABBTreeNodeCollision | ( | aeAABBTreeNode * | , | |
aeAABBTreeNode * | ||||
) |