#include "antistd.h"Include dependency graph for collision.h:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.
Classes | |
| struct | aeAABBTreeNode |
Functions | |
| int | aeAABBTreeNodeCollision (aeAABBTreeNode *, aeAABBTreeNode *) |
| int | aeLinePlaneIntersection (vec3, vec3, plane, vec3) |
| int | aeLineTriIntersection (vec3, vec3, vec3, vec3, vec3, vec3) |
| int | aeLinePolyIntersection (vec3, vec3, vec3 *, uint, vec3) |
| int | aeLineSegPlaneIntersection (vec3, vec3, plane, vec3) |
| int | aeLineSegTriIntersection (vec3, vec3, vec3, vec3, vec3, vec3) |
| int | aeLineSegPolyIntersection (vec3, vec3, vec3 *, uint, vec3) |
| int | aeSpherePlaneIntersection (vec3, float, plane, vec3) |
| int aeAABBTreeNodeCollision | ( | aeAABBTreeNode * | , | |
| aeAABBTreeNode * | ||||
| ) |
1.4.7