collision.h File Reference

#include "antistd.h"

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Classes

struct  aeAABBTreeNode

Functions

int aeAABBTreeNodeCollision (aeAABBTreeNode *, aeAABBTreeNode *)
int aeLinePlaneIntersection (vec3, vec3, plane, vec3)
int aeLineTriIntersection (vec3, vec3, vec3, vec3, vec3, vec3)
int aeLinePolyIntersection (vec3, vec3, vec3 *, uint, vec3)
int aeLineSegPlaneIntersection (vec3, vec3, plane, vec3)
int aeLineSegTriIntersection (vec3, vec3, vec3, vec3, vec3, vec3)
int aeLineSegPolyIntersection (vec3, vec3, vec3 *, uint, vec3)
int aeSpherePlaneIntersection (vec3, float, plane, vec3)


Function Documentation

int aeAABBTreeNodeCollision ( aeAABBTreeNode ,
aeAABBTreeNode  
)

int aeLinePlaneIntersection ( vec3  ,
vec3  ,
plane  ,
vec3   
)

int aeLinePolyIntersection ( vec3  ,
vec3  ,
vec3 ,
uint  ,
vec3   
)

int aeLineSegPlaneIntersection ( vec3  ,
vec3  ,
plane  ,
vec3   
)

int aeLineSegPolyIntersection ( vec3  ,
vec3  ,
vec3 ,
uint  ,
vec3   
)

int aeLineSegTriIntersection ( vec3  ,
vec3  ,
vec3  ,
vec3  ,
vec3  ,
vec3   
)

int aeLineTriIntersection ( vec3  ,
vec3  ,
vec3  ,
vec3  ,
vec3  ,
vec3   
)

int aeSpherePlaneIntersection ( vec3  ,
float  ,
plane  ,
vec3   
)


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