#include "alloy.h"
Include dependency graph for alloy.c:
Functions | |
void | alloy_init () |
void | alloy_shutdown () |
void | alloy_bind_texture (alloy_texture_t *t) |
void | alloy_unbind_texture (alloy_texture_t *t) |
void | alloy_apply_multitexture (alloy_blend_t *b) |
void | alloy_bind_material (alloy_material_t *m) |
void | alloy_load_texture (const char *fn, alloy_texture_t *tex) |
unsigned int | alloy_build_mipmaps_2d (alloy_image_t im) |
void | alloy_write_material (FILE *fptr, alloy_material_t *mat) |
void | alloy_read_material (FILE *fptr, alloy_material_t *mat) |
alloy_texture_t * | alloy_get_texture (const char *fn) |
void | alloy_init_material (alloy_material_t *m) |
Variables | |
const int | ALLOY_NOMIPMAPS = 0x8000000 |
const int | ALLOY_NEAREST = 0x4000000 |
const int | ALLOY_CLAMP = 0x2000000 |
const int | ALLOY_DECAL = 0x1000000 |
const int | ALLOY_REPLACE = 0x0800000 |
int | __num_alloy_materials |
int | __alloc_alloy_materials |
int | __num_alloy_textures |
int | __alloc_alloy_textures |
void alloy_apply_multitexture | ( | alloy_blend_t * | b | ) |
void alloy_bind_material | ( | alloy_material_t * | m | ) |
void alloy_bind_texture | ( | alloy_texture_t * | t | ) |
unsigned int alloy_build_mipmaps_2d | ( | alloy_image_t | im | ) |
alloy_texture_t* alloy_get_texture | ( | const char * | fn | ) |
void alloy_init | ( | ) |
void alloy_init_material | ( | alloy_material_t * | m | ) |
void alloy_load_texture | ( | const char * | fn, | |
alloy_texture_t * | tex | |||
) |
void alloy_read_material | ( | FILE * | fptr, | |
alloy_material_t * | mat | |||
) |
void alloy_shutdown | ( | ) |
void alloy_unbind_texture | ( | alloy_texture_t * | t | ) |
void alloy_write_material | ( | FILE * | fptr, | |
alloy_material_t * | mat | |||
) |
const int ALLOY_CLAMP = 0x2000000 |
const int ALLOY_DECAL = 0x1000000 |
const int ALLOY_NEAREST = 0x4000000 |
const int ALLOY_NOMIPMAPS = 0x8000000 |
const int ALLOY_REPLACE = 0x0800000 |