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11/08/02: A New QuarterWow, it's been a while. Actually, it's been a longer while than the date suggests, but since yesterday was a short week, I couldn't finish as much as I wanted to. However, I did manage to get some coding accomplished. I finally found the code for the textures that worked (apparently, the problem earlier with it was that the cpp file somehow got corrupted, and about 200 lines of code disappeared, so the compiler was very unhappy.) I used my old group member's code and added my screengrab modifications to it. I also modified the code by adding a boolean variable: when the variable is set to true, the program will take a screenshot every other frame for the first hundred screenshots. If the variable is set to false, the program will just run without taking screenshots. So here's how it looks when the program is taking screengrabs: Anyway, that's all I'm going to do with the code for now. I have to write up my next progress report, so that's my next task. Also on my list to do sometime in the near future is coming up with the blueprints for this museum and figuring out a way to play an avi video file when the exhibits are clicked rather than opening up a website.
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