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This project touches a vairety of subjects, including Python, drawing programs, and
making a GUI (graphic user interface) as intuitive as possible. By addressing the
problems of understandability in computer programs and fixing them through an simple
but effective tool kit, the project offers a user-friendly alternative to confusing drawing
applications. The questions presented by this project include which organizational tactics can best
streamline and simplify a GUI interface, whether Python is the best language for the task, and
what sort of coding is required to make a functional drawing program.
Kelly L. Geoghegan
2003-06-03