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Introduction

This project touches a vairety of subjects, including Python, drawing programs, and making a GUI (graphic user interface) as intuitive as possible. By addressing the problems of understandability in computer programs and fixing them through an simple but effective tool kit, the project offers a user-friendly alternative to confusing drawing applications. The questions presented by this project include which organizational tactics can best streamline and simplify a GUI interface, whether Python is the best language for the task, and what sort of coding is required to make a functional drawing program.

Kelly L. Geoghegan 2003-06-03