Mandelbrot Set 
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Supercomputer Applications 
 
 A Course in Computational Science
  Supercomputer Applications is a half-credit semester
course with a suggested AP computer science co-requisite.  Students will
explore computational science and high performance computing using
various scientific visualization techniques.   Working in a UNIX
environment with full Internet access, students will solve problems using
the C++ programming language, and will display graphics using
OpenGL commands.  Students will experiment with parallel computing on
various UNIX systems using PVM as well as a LINUX cluster.
Properly documented programs are
to be submitted electronically, and students
 are also expected to
present examples of their work with appropriate discussion
 in a web page format.         
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Goals:
The student in Supercomputer Applications will
   -      write properly documented, well structured programs
                     emphasizing computer graphics using OpenGL in the
                     language C or C++.
   
 -      learn fundamentals of the UNIX operating system and
                     use of Internet resources as applied to computational
                     science.
   
 -      investigate algorithm design considerations related to
                     high performance computing while running programs
                     using PVM (Parallel Virtual Machine) and the LINUX Cluster.
   
 -      study computationally intensive problem solving
                     techniques while investigating dynamical systems,
                     chaos, fractals, and ray tracing.
   
 -      develop projects using scientific visualization techniques to
help analyze large data sets.
   
 -      present research projects in a web-based format using HTML,
PHP, and various graphics tools. 
  
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Mandelbrot Detail 
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  Course Sequencing  
- 
Spring Semester 2002
 
The following notes pertain to the spring 2002 semester course in Supercomputer
Applications.  Because our class will be involved in a special project
with Advanced Network and Services called 
Imagining the Future,
The sequence of topics that we will cover will be slightly different but
we will cover the same materials.  This website is being redesigned, so 
therefore exact due dates, unit sequences,  and project requirments 
will be discussed in class and eventually
reflected in this web site.  
Students who will be continuing with advanced topics into the second semester 
will have different objectives.  Those will be appended to the end of each project unit.
  
- Imagining the Future:   Projects in the Competition
 
    And the winner is...     Glimmersion  
  
Fall Semester 2001  
The original web page showing the units from last semester can be found here:  
 Fall 2001 
 
  
Class Notes and Related Web Pages
 
 
Course Content:
 
A.     OpenGL Graphics as Part of the C or C++ Languages 
-          Basic Windowing Operations in a UNIX Environment 
 
             2-D Graphing Commands, Plotting in 3-D  
	      Orthographic Projection and Perspective  
              Wireframe Models and Surfaces 
              Mouse and Keyboard Routines  
              Transformation Matrices: PushMatrix, PopMatrix, Rotation, Translation, and Scaling 
              Animation and Double Buffering 
              GLUT: Polygon Models, Objects, Surface Normals, and Lighting 
              
 
 
 
B.     Investigating Dynamical Systems, Fractals, and Chaos 
 -          Simple Chaos: 
     
Iteration, Logistic Equation, Bifurcation, Twist &
Flip Paradigm, Lorenz Attractor 
              Fractals: 
     
Mandelbrot Set, Julia Sets, Newton's Method, and L-Systems 
 
 
 
C.     Supercomputer Access in a UNIX Environment
   -            
Basic UNIX Skills: 
 
-  Commands, On-line Help (man pages), File Access, Editing,
Compiling, UNIX Scripts
 
 
  
 
Web Page Skills: 
-   
	      Basic HTML, 
Making a Web Page,
PHP and Perl, MySQL and
Databases 
          
  
 
Graphics Files:  
- 
 File Formats 
(PPM, PGM, Targa, Gif, Jpeg), 
Graphics Manipulation using xv, 
Dynamic Graphs with GNU Plot, 
Making an Animated GIF, the Gimp
 
  
 
              Network and Internet Skills:  
- 
Unix Sockets 
          
  
 
              Parallel Computing:  
- 
 Parallel Virtual Machine (PVM), 
 The Linux Cluster,
Algorithm Design
 
  
 
 
D.     Introduction to Ray Tracing
- 
              
		Using POV-Ray (Persistence of Vision Ray Tracer) 
              
 
		Ray Tracing and Animation  
 
 
 
E.     Introduction to Computational Science and Computer Simulation Techniques
- 
 
	       Getting Started with
Supercomputing, Scientific Visualization Strategies 
  
- 
 
              Trajectory Simulation: 
-  Prototype Development, Model
Validation, Graphics Visualization, Supercomputer Assistance
 
 
  
 
	      Gypsy Moth Simulation: 
-  Biological Model, Finite State Automaton Techniques
 
  
 
              Random Walk:   
- Discrete Limited Aggregation Model of Crystal Growth
 
  
 
 
 
 Primary Texts:
- 
       Chaos, Fractals, and Dynamics: Computer Experiments in
Mathematics,
         Robert L. Devaney, Addison-Wesley, 1990.
  
       Object-Oriented Programming in C++, Second Edition, Robert
       Lafore,
         Waite Group Press, 1995. 
 
        OpenGL Programming Guide, Second Edition, Mason Woo, Jackie Neider, and Tom Davis, Addison-Wesley Developers Press, 1997. 
 
 
 
 
 Resource Books:
- 
        Chaos and Fractals: New Frontiers of Science, Heinz-Otto Peitgen, Harmut Jurgens, and Dietmar Saupe,  Springer-Verlag, 1992.
  
       Chaos: Making a New Science, James Gleick, Viking Press, 1987.
 
 
      
 
 Instructor:
 Donald W. Hyatt
 
dhyatt@tjhsst.edu  
 
 
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