Ryan Logue (x-ref: Stevo Johnson)
Period 3
Title Development of an online strategy game on an open source multiplayer frame

Oct. 3/4 ?

Oct. 13 -

Nov. 1 - "Numero Uno applet from NetLogo
   Testing out various NetLogo techniques

Nov. 3 - 1st QUarter work see Deimos
as final piece this quarter, moving on to multi-agent version for 2nd quarter

Nov. 22 - Designing 12 or more different agents, that are going to go into a game scenario 
with many players of these 12 basic types.
 Implementation of the prototype should come along after Thanksgiving break.