Ryan Logue (x-ref: Stevo Johnson)
Period 3
Title Development of an online strategy game on an open source multiplayer frame
Oct. 3/4 ?
Oct. 13 -
Nov. 1 - "Numero Uno applet from NetLogo
Testing out various NetLogo techniques
Nov. 3 - 1st QUarter work see Deimos
as final piece this quarter, moving on to multi-agent version for 2nd quarter
Nov. 22 - Designing 12 or more different agents, that are going to go into a game scenario
with many players of these 12 basic types.
Implementation of the prototype should come along after Thanksgiving break.