Christina Powell
3D Graphics Modeling, Planetary system
Period 5

Oct. 3 - Processing language not currently working, currently learning OpenGL - starting with rotating square.
    
Oct. 5 - portraying a sphere, lighting in 3D rendering

Oct. 7 - on a field trip

Oct. 14 - comparing the graphical languages OpenGL and Processing. Will try
  displaying the same image in each.
 
Oct. 19 - 

Oct. 21- Using Processing, can translate her project into an Applet so we 
 can view this.

Nov. 4 - website

Dec. 14 - Current Status Update
    Currently my model consists of a single planet orbiting the Sun.  I am attempting 
    to make this model physically accurate using Newton's Law of Gravitation, 
    the laws of projectile motion, and the leapfrog algorithm.  My program is 
    currently suffering from calculation errors which I am methodically attempting 
    to locate and fix.
    Once I perfect this method,  I will be able to add texture to the planets 
    and the Sun, program more user interaction, and perhaps add other heavenly 
    bodies such as comets and asteroids.