COMPUTER SCIENCE Summer 2006
Unit 1

Unit1 API

  1. Section One - Classes and Objects, introductory programs

  2. Section Two - Inheritance and Methods, how to add new operations or capabilities to class definitions, "for" loops - how to repeat an operation

  3. Section Three - Algorithms and Polymorphism

  4. Section Four - Abstract Classes and Interfaces

  5. Section Five - Loop controls: return, break, and continue

  6. Examples of other types of programs - non-robot programs