COMPUTER SYSTEMS RESEARCH
Fall/Spring 2005 - 2006
Helpful Research Links by Research Area
- Agent based modeling: example research and papers
- Seeing Around Corners J. Rauch - Atlantic article tracing the history of artificial societies from
its roots in the work of Thomas Schelling to Axtell and Epstein's Sugarscape model.
- Artificial life, ant algorithms (also see links below from Zurich)
- Traffic modeling
- Computer Simulation of societies
- Spatial Dynamics of Human Populations - Robert Hanneman, Sociology, U. Cal Riverside
- Sugarscape
- Evolution and Complexity
- gLife - rules for artificial life
- AI Lab - Zurich and
Artificial life
- Artificial Life online minitext, by Pfeifer, Kunz, Weber, Univ. Zurich
all pages (2000 vers),
2005 version(scroll down)
Table of contents
- Ch 1 Intro,
Ch 2 Pattern formation,
Ch. 3 Distributed Intelligence,
Netlogo
Ch. 4 Applications - Ant algorithms,
Ch. 5 Agent-based simulations - Sugarscape
Ch. 6 - Artificial Evolution,
Ch. 7 Self-replication
Ch. 8 Conclusion
- Artificial Societies and genetic programming
- Modeling Language Evolution in Populations,
Natural Language from Artificial Life, both from
Growing Artificial Societies: Social Science from the Ground Up
- Computer Graphics - example research and papers
- Game programming
- Sound
- Agent-based modeling:
- 3-D graphics
- Spatial Dynamics of Human Populations: Some Basic Models, Hanneman,
Schelling's model of residential segregation
- Software engineering
- Open Source/Collaborative projects
- Applications Software
- Grid Computing
- Matlab (scroll down for application areas
- BLAST for Bioinformatics,
also see BLAST home page (Basic Local Alignment Search Tool)