Othello
- Othello project papers (pdf):
OthelloWizard,
Machine Learning of Othello Heuristics,
Sample Othello Term Project
- Features and Heuristics for Othello
- Writing an Othello program
- Othello Project, Heuristics to consider:
- Material: Number of your discs vs number of your opponent's discs.
- Mobility: It is usually favourable to have many possible moves to choose.
- Corners: Connected discs at the corners are especially valuable since they cannot be taken.
- Threats: Is somebody going to take a corner?
- Othello competition, follow the screenshots to view a "championship" sample match