Computer Systems Techlab Project
Student Projects Portfolios, 2003-2004
2nd
quarter grading rubric
and Iteration
report format
3rd
quarter grading rubric
4th
Quarter Grading
-
First Period
- Jonathan Bao Title Page
- Modeling a Complex Physical System to Test Designs of Optimal Driving Tactics
- Richard Biggs Title Page - Bridge AI
- Andrew Bradley Title Page
- Creation of an Intelligent Traffic Light System
- Ryan Cordes Title Page
- Computational War Simulation
- Michael Dietz Title Page
- Creation of an Agent Based Personal Assistant
- Zhou Fang Title Page
- Modeling the Effects of Gravitational and Electro-magnetic Forces on Particles in 3-dimensional Space
- Jeff Grafton Title Page
- Investigation of Methods of Computer Music Generation
- Brian Jacokes Title Page
- Polak-Ribiere conjugate gradient method for function minimization
- Jesse Klein Title Page
- Blind Source Separation for Speech Recognition-Based Identification System
- Andy Oxfeld Title Page
- Modular Tank Simulation
- Gregory Peng Title Page
- Image filters and video blitters
- Chris Stone Title Page
- A Multi-User Online Hockey Management Simulation with Added Artificial Intelligence Users
- Michael Zhang Title Page
- Modeling of Hydrogen Fluoride Using
Ab Initio Technique
-
Second Period
- Adam Ahmed Title Page
- B3AM: A Lens System Ray-Tracer
- Keith Bare Title Page
- Form Information Database
- Trevor Dobson Title Page
- Parallel Computing and Supercomputer Applications in Cellular Automata and Artificial Life
- Ben Gelb Title Page
- Exploration of Software Defined Radio
- Patrick Ho Title Page
- Individual Action and the Simulation of an Economy
- Michael Lee Title Page
- Investigation of the AI, Design, and Programming of a 2-D Computer Game
- Dan McNally Title Page
- Simulation of a Baseball Game
- Lance Murashige Title Page
- Online Inventory System for the Thomas Jefferson Music Department
- David Price Title Page
- Image Recognition
- Dennis Qin Title Page
- A Simulation of Weather Conditions in a 3d Environment Using OpenGL
- Michael Sullivan Title Page
- Creation of an Efficient and Portable Program to Handle the Modeling of Dynamic Physical Interactions in 3d Space
-
Third Period
- Andrew Baldinger Title Page
- Use of Data Mining In Creating a Stock Market Simulation: StockSim
- Mark Berry Title Page
- Audio Equalizer
- Timothy Chaplin Title Page
- Investigating AI and Memory Management Techniques in an Online Text-based Game
- Aman Gupta Title Page
- Creating a highly compressed and easily mappable open-source binary data format for the Census TIGER/Line data
- Jacob Johnson Title Page
- APPLYING GENERIC PROGRAMMING ALGORITHMS TO ACT AS AN ARTIFICIAL INTELLIGENCE
- Brian Landry Title Page
- Computer-Generated Parking
- Ryan Mahony Title Page
- Terrain Generation in OpenGL
- Alex Sieke Title Page
- No Limit Texas Hold'em
- Yale Zhang Title Page
- Random Terrain and Non-fractal Urban Environment Generation
-
Fifth Period
- Evan Danaher Title Page
- Distributed Storage
- Erik Hansen Title Page
- CG-driven Simulation of 3-D Kinematics as a Teaching Tool
- Mehdi Kabir Title Page
- Artificial Intelligence on Dots & Boxes
- Nicholas Krainak Title Page
- Computational Graphical Modeling of Physical Systems
- Dan Kuebrich Title Page
- Dynamic Speech Recognition
- Christo Landry Title Page
- Realistic Renderings of Liquids of Different Viscosities Displayed in OpenGL
- Raphael Mun Title Page
- Parameter Defined Polygon Modification
- Rachel Murphy Title Page
- Astronomy and Computers: Creating an Educational Tool
- Michael Overson Title Page
- Development of an AI for Bridge
- David Raber Title Page
- 3D Utopia - Virtual Real Environment
- Alexander Slaski Title Page
- Using Java to Create an Interactive Monopoly Simulation